Master Chocobo Mechanics
All Chocobos have three speeds you might as well call walk, run, and sprint. To adjust your speed, press the Dash button mapped to the triangle button. Walking is slow and frustrating. The Chocobo feels unwieldy, and it's hard to keep it steady enough to interact with things like chests or even Chocobo dig locations.
While running at either speed, press the circle button to brake, and pulling the analog stick essentially allows you to drift. It's harder to do effectively at higher speeds. By the time you get to Chocobo racing, it becomes an essential skill to master.
Gather Materials on Chocoback
The best way to gather bundles of crafting materials is while on Chocoback (when riding a Chocobo). Smash that triangle button while trotting by, and you should be able to claim entire clusters of four items as you pass. On foot, collecting materials is a tad slower. Even at medium speed, a Chocobo moves a lot faster than Cloud. Interacting with things like chests is a bit clunky atop a Chocobo, but it's the best way to approach your run-of-the-mill resource collection.
Pay Attention to Resource Caps
You can only hold 99 of any given item. That includes the most basic of crafting resources like Planet's Blessing or Sage. The item will still disappear from the environment, but the in-game notification feed says, "Unable to collect..." Because you often collect items in bundles of two or three, it's easy to miss this.
Be mindful of when you hit the item cap. You're far better off crafting and stockpiling basic healing items than letting free resources go to waste.
Run, Don’t Sprint, on Your Chocobo
The medium speed is always best when traveling about the various open-world areas on a Chocobo. Sprinting at top speed will get you places faster, but it's too fast to pick up clusters of resources. Turning is also difficult, so it's not worth it when you encounter an enemy or resources every dozen meters or so.
Travel Exclusively by Chocobo
It may be tempting to fast-travel between various locations in the open areas of FF7 Rebirth or explore a little bit on foot here and there, but you're far better off always riding your Chocobo. Here's why:
You'll need to collect many resources in the overworld that appear in random clusters to craft items with the Item Transmuter. If you take the time to ride around on your Chocobo, you can quickly grab items in passing, but using fast travel means you'll miss out. There are also Chocobo Stops across each zone that you can repair, but you first have to stumble upon a Baby Chocobo that will lead you directly to the stop. It's one of several exploration features you miss if you rely too much on fast travel.
Your Chocobo can also sniff out items that rabbits have buried. A dig spot will be nearby whenever you see rabbits hopping around. When they get close enough, a blue question mark appears near your Chocobo's head. Press up on the D-pad to have your Chocobo sniff it out, rotating the analog stick to pinpoint the direction. Rewards vary from resources to consumable items or even bundles of Gil. Unlike Chadley's various Intel locations, these spots do not appear on the map in any fashion. Similarly, Cache Locations with valuable loot only appear if you discover them while roaming around. Only after claiming said loot do they become fast travel points.
Activate Remnawave Towers ASAP
Once activated, Remnawave Towers provide info about the surrounding area, particularly new objectives and different intel locations. Look for the Activation Intel map icons that look like little towers. The order you pursue intel is entirely up to you, but Remnawave Towers will unlock new intel locations nearby so you can optimize your exploration.
Earlier Remnawave Towers can be unlocked at ground level, but each tower differs. Sometimes, you must climb to the second or third level to activate it. The simple variations in ladders, ledges, and platforms are always easy to navigate, but be sure to explore every nook and cranny. The Shinra boxes on these towers always have Moogle Medals inside, which you can spend at Moogle Emporiums on Character Manuscripts granting bonus SP (Skill Points) used for unlocking new abilities.
Prioritize Lifespring Intel Locations
If an owl — called a Springseeker Owl — starts hooting in your face, immediately follow it to discover a Lifespring. These small fonts of Lifestream energy aren't potent enough to draw attention from Shinra, but they still provide great intel about local life and culture for Chadley. Every Lifespring has tons of resources next to them, but scanning them also provides info about other points of interest nearby. As such, Remnawave Towers and Lifesprings should come first before all other forms of intel.
Excavation Intel Is Always Tied to a Local Quest
Pursuing Remnawave Towers and Lifespring pools first means you'll unlock more intel locations on the map, making it easier to complete everything while riding around without backtracking. Excavation Intel is one of the most important location types you'll activate in this manner.
You can have your Chocobo sniff out Republic-era transmuter chips buried underground in these locations. These lost pieces of technology then allow you to craft new recipes like armor and accessories, but one of the recipes you discover this way is pretty much always tied to a local questline. You can skip a few steps in the quest if you complete the local Excavation Intel and craft all its recipes before pursuing all local quests.
You Can Always Redo Fiend Intel Fights
Perhaps the most challenging type of intel on Chadley's to-do list, Fiend Intel locations focus on variants of local fiends with unique mutations. Every fight includes three objectives. Typically, you have to defeat the enemies within a time limit after pressuring and staggering them, but other cases have more challenging objectives.
Even if you fail one or more of these the first time, as long as you defeat the enemies, you'll unlock the location as a fast-travel point and can redo it at any time.
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